After playing some races in each track, these are my opinions:
- Alhatra Wastes: The new visuals and ambient sounds are really cool. I like the changes on this track, except for the removal of the rock that was next to the new loop (and I mean the one that divided the path, not the one that was like a really little tunnel). Maybe doing that rock a bit more little than before, but with the removal now it feels too easy. And I'm probably will be in the minority here but, even though I like the new loop and visually it's really cool, I liked more the feeling of the track being more "natural" (I'm not sure how to express that, but it was like a part of the map was chosen to use as a circuit instead of building a circuit on it, or something like that). If the loop looked like a broken arc of a building, then it would be perfect in my opinion.
- Yuri Industrial: The new "flags" are really cool and brings even more life to the best looking circuit (for me). The path on the left at the exit of the first tunnel is still useless in my opinion, I can't see me using it. The "rail" at the exit of the second tunnel feels unnatural, even though it makes the flow a bit better if you exit the tunnel from the top. The changes on the right path at the end of the track are great, I've started to use that path more frequently. Unlike the loop on Alhatra, that ramp doesn't feel out of place since it is just a "little ramp" placed there to make that exit better.
For the reverse version, now that the path on the left is clear, I can't see a reason to use the right path (before this change, I never used the left path because it was too difficult, now it's the contrary, I can't see me using the right when the left one is that easy to take and I think is shorter).
- Transport: I'll be honest, I don't like the changes on the flow. Transport was the hardest one for me because I had to remember where the obstacles were and it was fun, but now it feels too empty and easy to drive. To be honest, after just one race I didn't feel like I wanted to race anymore on that track, it felt pointless. On the other hand, the new details like the leafs and those things looks cool. Oh, and there is an opening on the right just before the bridge that makes you go to the lake and it's a dead end, it should be close.
- Fic Outpost: I like all the changes that were made to this circuit. The new little houses are really nice and the flow feels much better in some critical places (specially the top right path after the exit of the cave). I think that there is a new jump in that path (I usually don't take that path, so I can't remember if it was there), but I think it's a bit misaligned with the arc where you are suppose to go after landing, I always end crashing against it instead of passing through it. Maybe it's just me, I'm not sure. Overall, this track has been the most favoured with the changes in my opinion.
So, in general I like the changes, specially the visual/audio ones, and the flow feels better in most of the places, good work guys